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Justin has served as an audio engineer and technical assistant working on live performances by the artists listed below. This includes—but is not limited to—assisting front-of-house mixing, monitor mixing, and general A2 (second audio) work.

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I've worked extensively with audio for a variety of media for over 6 years, most recently diving into the video game industry. This not only allowed me to exercise and improve my own skills, but also granted me the opportunity to function in a team environment—working with producers, programmers, designers, and…"others." (I'm lookin' at YOU, marketing!) Whether it's for a big-budgeted feature or an independent production, I exert equal passion into each and every project. And that's a lot of 'e'-ing, if you know what I mean (I sure don't). Simply, I love to work—if I can even call it that—and would even more love for your project to be my next!DOWNLOAD RÉSUMÉ
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Location

New Jersey
United States of America

Education

Berklee College of Music
  • B.Mus. in Film Scoring

Expertise

composition, arrangement, orchestration, transcription, scorewriting, conducting, recording, sound design, editing, mixing, mastering, audio engineering

Software

SONAR, Digital Performer, Sound Forge, WaveLab, ProTools, Vegas, Sibelius, BaseHead, FMOD, Wwise

» Awards & Nominations:

2008 SPIKE TV Mobile Game of the Year – The Oregon Trail
2007 SPIKE TV Mobile Game of the Year – ASSASSIN'S CREED
2007 SPIKE TV Best Mobile Visual Design – ASSASSIN'S CREED
2007 SPIKE TV Best Mobile Action Game – HEROES THE MOBILE GAME

» Instrumental Proficiency:

percussion, guitar, bass, piano, trumpet, saxophone, flute

» Other Skills & Software:

HTML, CSS, JavaScript, Photoshop, Illustrator, Dreamweaver, Flash

» Interests & Hobbies:

web design, graphic design, industrial design, interior design, architecture, photography, cinematography, psychology, linguistics

Artist
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